Not gonna lie, thought this was going to be a fun little platformer until I hit the second power up and the game expanded exponentially. Blew my mind and really got interesting when the z plane was introduced. It allowed for some really fun and interesting level design. a few minor complaints mostly being how fast movement was, this really clashed with the tight corridors and more precise jumps. it wasn't unplayable levels of precise were it would be difficult to finish, so its only a minor inconvenience. Also having objects that got in front of the camera should lose opacity so you can see easier without having to get odd camera angles. Otherwise this was a really fun experience and i would totally play through a full release. Nice work mate!